Apple is planning to release a fourth-generation iPhone SE with a larger 5.7-inch display as early as 2023, according to display industry consultant Ross Young, who has proven to be a reliable source of information for future Apple products.
The fourth-generation iPhone SE has until now been rumored to launch in 2024, but Young now says a 2023 release is looking more likely.
Interestingly, Young also said the third-generation iPhone SE that is widely expected to launch this year is rumored to be named the iPhone SE+ 5G. The device is rumored to feature the same design as the current iPhone SE, including a 4.7-inch display, with key new features being a faster A15 chip and 5G support.
Next SE model is rumored to be called SE+ 5G and will have a 4.7" LCD. Previously said the next SE model, SE3, would either have a 5.7" or a 6.1" display. It is now looking like it will be 5.7". May be launched in 2023 rather than 2024.
In this week's episode of HomeKit Insider, we review both the new Wemo Smart Video Doorbell and the OmniaBlinds before touching on even more new smart home devices to come from CES.
Much of this week's episode was devoted to our pair of reviews. The Belkin Wemo Smart Video Doorbell was just announced and we've been testing it out for the past couple weeks. We walk through the design, function, and installation. Our biggest takeaway was the massive 178-degree field of view.Then we turned to the newly released OmniaBlinds powered by Eve MotionBlinds. These Thread-enabled window covers can easily be automated and controlled via HomeKit.
The bug originates in the IndexedDB API, which is used for client-side storage of significant amounts of structured data, according to Mozilla. As FingerprintJS explains, since IndexedDB is a low-level API used by all major browsers, many developers “choose to use wrappers that abstract most of the technicalities and provide an easier-to-use, more developer-friendly API.”
As such, Safari’s version of IndexedDB is violating the same-origin security mechanism that restricts how documents or scripts loaded from one origin can interact with resources from other origins, according to FingerprintJS. Consequently, arbitrary websites could spy on the other websites a user visits in different tabs or windows.
Since some websites use unique user-specific identifiers in database names, FingerprintJS explains that authenticated users can be “uniquely and precisely identified” by sites such as YouTube, Google Calendar, and Google Keep. And since you’ll be logged in to those sites using your Google ID, the databases created for that account could be leaked, which include personal information. FingerprintJS uncovered several other sites vulnerable to the bug, including Twitter and Bloomberg.
Apple has confirmed it will be expanding Apple Pay in Latin America in the near future, with banks in Argentina and Peru set to join Apple's mobile payments platform soon.
On January 10, Peru's Interbank briefly said it started to support Apple Pay, before pulling down any mentions of the account feature. One week later, Apple has started to promote its arrival.An update to the Apple Pay page on Apple's Latin America regional website includes text translating to "Soon in Argentina and Peru." Apple doesn't state when it will arrive, but the Interbank misfire indicates it could be more imminent than Apple's website lets on.
Famed film director Ridley Scott had no idea who Steve Jobs was when he was hired to direct Apple's "1984" ad for the launch of the Macintosh.
Some 38 years after the release of the original Mac, Ridley Scott is still known for directing the "1984" ad that launched it. He has also gained fame for directing Callie Khouri's "Thelma and Louise," and "Blade Runner" by Hampton Fancher and David Peoples.
Monday's best deals include the SteelSeries Nimbus+ iOS game controller for $45, Soundcore noise-cancelling earbuds for $100, and several SSDs and hard drives for sale.
Best Deals for January 17
As we do every day, we've collected some of the best deals we could find on Apple products, tech accessories, and other items for the AppleInsider audience.If an item is out of stock, it may still be able to be ordered for delivery at a later date.
Take a deep dive into the ever-expanding default Camera app on iPhone 13 and iPhone 13 mini, to get the most out of it.
The Camera app on iPhone 13
Both iPhone 13 and iPhone 13 mini have dual cameras on the rear. There is a 12MP wide-angle lens as well as a separate 12MP ultra-wide-angle lens. With the iPhone 13, Apple has continued to improve the camera with new features such as Photographic Styles and Cinematic Mode.
The British Government is reportedly preparing a publicity attack on end-to-end encryption in an effort to mobilize public opinion against the technology by framing it as a child safety issue, with its main aim being to derail Facebook's plan to end-to-end encrypt its Messenger platform.
According to Rolling Stone, the Home Office has hired the M&C Saatchi advertising agency to plan the campaign, which will include a media blitz with TV ads, campaigning efforts from UK charities and law enforcement agencies, calls to action for the public to contact tech companies directly, and multiple real-world stunts, some of which have been designed to make the public "uneasy."
According to documents reviewed by Rolling Stone, one the activities considered as part of the publicity offensive is a striking stunt — placing an adult and child (both actors) in a glass box, with the adult looking "knowingly" at the child as the glass fades to black. Multiple sources confirmed the campaign was due to start this month, with privacy groups already planning a counter-campaign.
The anti-encryption stance from the UK government isn't new, but its latest effort is focused on the argument that improved encryption would hamper efforts to tackle child exploitation online. "We have engaged M&C Saatchi to bring together the many organizations who share our concerns about the impact end-to-end encryption would have on our ability to keep children safe," a Home Office spokesperson told Rolling Stone.
In a presentation produced by the UK government to recruit potential not-for-profit coalition partners, one slide notes that "most of the public have never heard" of end-to-end encryption, which means "people can be easily swayed" on the issue. Tellingly, the slide also notes that the campaign "must not start a privacy vs safety debate."
The UK government has allocated £534,000 ($730,500) of public funds for the campaign, according to a letter sent from the Home Office in response to a freedom of information request.
Facebook, recently rebranded to "Meta," has already delayed plans to use end-to-end encryption for Messenger and Instagram messages until at least 2023, a year later than previously planned. Meta said the delay was to give it extra time to coordinate with experts in the field of combating online abuse while also protecting user privacy.
Messaging platforms like Signal, Telegram, Facebook's WhatsApp and Apple's iMessage all use end-to-end encryption that prevents communications between sender and recipient from being accessed by anyone else, including the service providers. Security experts have long argued that weakening encrypted systems for such platforms would mean weakening security for everyone.
Both Meta and Apple have long fought against anti-encryption legislation and attempts to weaken platform and device encryption. In 2019, Meta successfully challenged a court order to force it to decrypt Facebook Messenger calls. The order was the result of an investigation into the MS-13 gang's activities on Facebook Messenger in California.
Apple's most public battle against the US government came in 2016, after Apple was ordered to help the FBI unlock the iPhone owned by Syed Farook, one of the shooters in the December 2015 attacks in San Bernardino.
Apple opposed the order and claimed that it would set a "dangerous precedent" with serious implications for the future of smartphone encryption. Apple ultimately held its ground and the U.S. government backed off after finding an alternate way to access the device, but Apple has continually had to deal with further law enforcement efforts to combat encryption.
Ever since the iPhone 13 arrived, some people have been wondering where the Phone Noise Cancellation feature went. What appeared to be a bug, however, has now emerged as a decision by Apple to axe it.
The feature could previously be found in the Audio/Video Accessibility settings and it’s usually turned on by default. Its purpose is to “reduce ambient background noise on phone calls when you’re holding the receiver to your ear,” and unless you were one of the people who wanted to turn the feature off, you probably didn’t notice it was even there.
But without it, calls might sound muddy and muffled, depending on what’s going on around you. When we realized it was missing, we assumed it was a bug, but now 9to5Mac reports that it’s actually gone for good.
The publication was contacted by a reader who shared a message he had with Apple Support on Twitter. After a query, Apple told him “Phone Noise Cancellation is not available on iPhone 13 models, which is why you do not see this option in Settings.” He then asked if “the iPhone 13 series of phones just do not support noise cancellation for phone calls,” and the representative said, “That is correct.”
It seems that something with the iPhone 13 prevents Apple from offering the feature on its newest phones. Apple offers a similar feature called Voice Isolation, but that’s strictly for FaceTime calls. For regular calls, you’ll have to get AirPods Pro if you want noise cancellation.
macOS treats networks connections as entries in the Network preference pane. When you add a hardware connection, like an ethernet port that’s part of a Thunderbolt dock, the preference list should automatically update to include it. But readers find that sometimes entries disappear. This is particularly common with Wi-Fi for reasons that aren’t apparent.
You can re-create a missing Wi-Fi interface entry (and that of any other interface). The steps are simple:
Go to System Preferences > Network.
Click the plus sign in the lower-left corner of the window.
Wi-Fi should appear in the Interface popup menu. If so, select it. (If not, read below.)
Enter whatever descriptive label for Service Name you like; just Wi-Fi is fine.
This process should re-create the Wi-Fi connection on your computer. If this newly created entry doesn’t have the intended effect, your Wi-Fi hardware may be faulty, or the system may need to be reinstalled. Read this Mac Wi-Fi interface troubleshooting column.
This Mac 911 article is in response to a question submitted by Macworld reader Harriet.
Ask Mac 911
We’ve compiled a list of the questions we get asked most frequently, along with answers and links to columns: read our super FAQ to see if your question is covered. If not, we’re always looking for new problems to solve! Email yours to email@example.com, including screen captures as appropriate and whether you want your full name used. Not every question will be answered, we don’t reply to email, and we cannot provide direct troubleshooting advice.
Today marks Dr. Martin Luther King, Jr. day, a federal holiday in the United States that pays respect to and honors the civil rights movement leader. As it's done in the past, Apple is commemorating the day with a full-page tribute on its website.
On its home page, Apple remembers the civil rights leader with a photo of King and one of his quotes: "I believe that we can transform dark yesterdays of injustice into bright tomorrows of justice and humanity." Apple adds, "Today and every day, we honor his life and legacy of service."
If you’re on the internet often, it may seem like you have to choose between having secure passwords you have to keep track of for every different account or convenient passwords you barely have to think about. LastPass is an easy-to-use password manager that won’t make you choose between convenience and security, and you can get a year of LastPass Premium for only $2.08 a month, $24.99 (Reg. $36).
LastPass streamlines the process of accessing all your different accounts by only requiring you to save a password once before it’s instantly available on all your devices. Log in, save a password, and then you have it the second you need it. If you need help creating new passwords, LastPass also has a password generator. You can even get alerts if your personal information is at risk from dark web monitoring.
In a nutshell, the bug allows any website that uses IndexedDB to access the names of IndexedDB databases generated by other websites during a user's browsing session. The bug could allow one website to track other websites the user visits in different tabs or windows, as the database names are often unique and specific to each website. The correct and normal behavior should be that websites can only access their own IndexedDB databases.
In some cases, websites use unique user-specific identifiers in IndexedDB database names. For example, YouTube creates databases that include a user's authenticated Google User ID in the name, and this identifier can be used with Google APIs to fetch personal information about the user, such as a profile picture, according to FingerprintJS. This personal information could help a malicious actor to determine a user's identity.
The bug affects newer versions of browsers using Apple's open source browser engine WebKit, including Safari 15 for Mac and Safari on all versions of iOS 15 and iPadOS 15. The bug also affects third-party browsers like Chrome on iOS 15 and iPadOS 15, as Apple requires all browsers to use WebKit on the iPhone and iPad. FingerprintJS has a live demo of the bug that indicates older browsers like Safari 14 for Mac are unaffected.
FingerprintJS noted that no user action is required for a website to access IndexedDB database names generated by other websites.
"A tab or window that runs in the background and continually queries the IndexedDB API for available databases can learn what other websites a user visits in real-time," the blog post said. "Alternatively, websites can open any website in an iframe or popup window in order to trigger an IndexedDB-based leak for that specific site."
Private browsing mode does not protect against the bug in affected Safari versions.
Users will need to wait for Apple to address the bug with software updates — we've reached out to Apple to see if a fix is planned. In the meantime, Safari 15 users could temporary switch to a different browser on the Mac, but this is not possible on the iPhone or iPad since all browsers are affected by the WebKit bug on those devices.
Apple allegedly thought about creating a portable version of the HomePod with a battery, with a report claiming a prototype was produced but not turned into a final product.
A HomePod mini and a USB-C battery pack.
Both the HomePod and the HomePod mini are designed for use indoors, with each equipped with power cables and to be plugged into an outlet. While Apple doesn't currently sell a portable version, it did once consider the possibility.
The "iPhone 14" may not use ProMotion in its non-Pro models, with a new report claiming that consumers will have to wait until the "iPhone 15" in 2023 for the feature.
The capabilities of upcoming iPhone displays are persistently rumored about between launches. However, while the iPhone 13 Pro range saw the addition of 120Hz ProMotion to its display, it may not spread to all "iPhone 14" models.In a tweet thread about the camera hole design for the iPhone 14 Pro models, analyst Ross Young of Display Supply Chain Consultants responded to a query about the non-Pro models, and whether there was any expectation of ProMotion's addition in 2022. Young said it wasn't going to happen.
Earlier this month, Apple discontinued the Beats Pill+, its last battery-powered speaker. Following this news, Bloomberg's Mark Gurman has revealed that Apple once internally discussed and prototyped a battery-powered smart speaker.
In the latest edition of his Power On newsletter, Gurman said that while Apple prototyped a battery-powered smart speaker years ago, he would be surprised if one ever launches under the Apple brand. For now, the HomePod mini is the only smart speaker that Apple sells, and it must be connected to a power source to operate at all times.
Gurman addressed a few other topics in his newsletter this week, including Apple's long-rumored AR/VR headset, which he again said will have performance on par with the M1 Pro chip in the new MacBook Pro and could be priced above $2,000 when released.
Gurman also backed a MacRumors report claiming that Hyundai's luxury brand Genesis is planning to support Apple's digital car key feature, which lets users lock, unlock, and start their vehicles using a pass stored in the Wallet app on the iPhone or Apple Watch. The feature has been limited to select BMW models since launching in 2020, but Gurman said Genesis plans to roll out support for the feature by the summer.
Continuing the tradition set with the iPhone 13 Pro, only the highest-end iPhone 14 models will feature Apple's ProMotion display technology, according to a respected display analyst.
Ross Young, who on multiple occasions has detailed accurate information about Apple's future products, said in a tweet that ProMotion will not be expanded to the entire iPhone 14 lineup and will remain exclusive to the Pro models. This comes following a report earlier in the week claiming that all models of the iPhone 14 lineup would feature ProMotion technology.
In his tweet, Young suggests that Chinese manufacturer BOE would be the supplier of LTPO OLED displays for lower-end iPhone 14 models, but he said the company does not have enough production capacity to do so right now. Samsung is currently the exclusive supplier of LTPO OLED displays for iPhone 13 Pro models, while a report last year claimed that LG would also start making LTPO OLED displays in hopes of supplying them to Apple this year.
Apple first introduced ProMotion on the iPhone with the iPhone 13 Pro and iPhone 13 Pro Max in September 2021. ProMotion allows the display to automatically refresh at up to 120Hz for smoother appearing content and scrolling, and as low as 10Hz for longer battery life, depending on the type of content on the screen.
Apple has so far limited ProMotion to "Pro" products such as the iPhone 13 Pro, iPad Pro, and the newly launched 14-inch and 16-inch MacBook Pros.
Apple is expected to release four iPhone 14 models this year, including two 6.1-inch and 6.7-inch standard models and two 6.1-inch and 6.7-inch Pro models, with the 5.4-inch "mini" model to be discontinued. Learn more about everything we know so far about the iPhone 14 by reading our comprehensive roundup.
Apple will require retail and corporate employees to submit proof of receiving a COVID-19 booster shot, or else face frequent testing to enter the workplace, the company announced in an internal email obtained by The Verge.
"Due to waning efficacy of the primary series of COVID-19 vaccines and the emergence of highly transmissible variants such as Omicron, a booster shot is now part of staying up to date with your COVID-19 vaccination to protect against severe disease," Apple said in the internal email, according to The Verge.
The report claims that once an Apple employee becomes eligible for a booster shot, they will have four weeks to submit proof of receiving the third dose. Employees who do not comply with this requirement will be subjected to frequent tests to enter an Apple retail store, partner store, or office starting February 15, the report adds.
Employees who do submit proof of any COVID-19 vaccination will also be subjected to testing to enter the workplace starting January 24, but it is not immediately clear if this requirement applies to both retail and corporate employees, the report said.
Apple's long-rumored mixed-reality headset could cost consumers over $2,000 when it eventually ships, with a report claiming the expensive development and components justifies the potential price.
The lengthly development process of the Apple VR headset has resulted in a long wait for its release, with a possibility of a launch in late 2022 or delayed into 2023. While it is anticipated to be a premium device, with pricing rumors between $1,000 and $3,000, Apple may be planning to go closer to the middle of that range.Apple has internally discussed price points for the headset "above $2,000," according to Bloomberg's Mark Gurman in his "Power On" newsletter. Though Apple usually does charge a premium for its hardware over its rivals, the company is apparently doing so because of "some of its internal technologies."
Drivers may be able to open more cars with an iPhone or Apple Watch in the coming months, with Hyundai and Genesis expected to support Apple's CarKey feature by the summer.
Originally introduced in June 2020, Apple's CarKey is a feature designed to unlock and start cars and other vehicles, using a digital key stored in the Wallet app of an iPhone or Apple Watch. While it has so far been officially supported only by BMW, it seems that support could expand in 2022.It is said that CarKey will start to become available in certain models from Hyundai and its Genesis spinoff, according to sources of Mark Gurman's "Power On" newsletter for Bloomberg. Functionality for CarKey will apparentlly roll out for the unidentified models by the summer.
Apple's fifth-generation iPad Air could release in early 2022, with a new report claiming that it is similar to the sixth-generation iPad mini, with 5G connectivity and an ultra-wide FaceTime HD camera.
Rumors and speculation has Apple holding another special event in the spring, possibly as early as March. While the iPhone SE is expected to be the main launch, it is thought that the iPad Air could go through a refresh at the same time.The sixth-generation iPad Air will apparently incorporate a specifications list that echoes the iPad mini, including an A15 Bionic chip and support for 5G mobile networks, according to Chinese sources ofMacotakara.
A bug in Safari in how it handles the IndexedDB API is potentially leaking information about a user's browsing habits, an issue that could be used to reveal the user's identity.
Apple has continuously attempted to make Safari privacy-focused, with the introduction of initiatives to prevent cross-site tracking and the Safari Privacy Report meant to help protect users. However, a bug in how Safari functions may have undone all of that work.A blog post by browser fingerprinting service FingerprintJS points out that there's a problem with the way Apple implemented IndexedDB API in Safari 15. According to the researchers, the bug can allow any website to track a browser's internet activity, and potentially determine their identity.
Once upon a time, you could watch a keynote presentation from any major computer chip company and rest easy in the confidence that the name “Apple” would never pass the lips of any presenter. The message always seemed to be, as per the classic Mad Men meme, “I don’t think of you at all.”
But oh how the tables have turned. With the transition to Apple silicon well underway, and the debut of the high-powered M1 Pro and M1 Max chips last summer, major players in the silicon market are hastening to not only mention Apple, but to prove how much better their latest products are than that computer company that nobody used to care about.
This past week’s Consumer Electronics Show was a news cavalcade for the likes of Intel, AMD, and Nvidia, all of whom took their time to reassure the vendors that rely on them that, yes, they could play in the same league as Apple.
Intel me no secrets, Intel you no lies
Perhaps none of these three protested so vociferously as Apple’s most recent ex-partner, Intel. The company took the wraps off its latest series of laptop-bound processors, the Alder Lake series, including a top-of-the-line model that it described as “the fastest mobile processor. Ever.” And, in the truest press conference braggadocio, Intel put out the benchmarks to drive home that fact, showing its Core i9-12900HK processor just edging out the M1 Max in some tests, and handily surpassing it in others.
Of course, if we took every benchmark chart from every manufacturer at face value, our brains would go up in a puff of smoke like an evil robot. And given that these chips will probably never make their way into a Mac, we are probably stuck with apples-to-oranges (if you’ll pardon the expression) comparisons.
But, even before we get to that point, there’s an important factor in one of Intel’s own charts: impressive though the Core i9-12900HK processor may be, its power consumption is much higher than the M1 Max, starting just below that chip’s 35W and climbing all the way to around 75W. Putting that chip in a MacBook Pro would mean a lot of design tradeoffs that Apple wouldn’t be willing to make, even in the name of more power.
But computer processors aren’t the only industry where Apple’s silicon advances are firing shots across the bow. One of the big stories with the M1 Max and M1 Pro is their graphics performance. In the past, Apple has worked with both major graphics card companies, AMD (which acquired GPU company ATI back in 2006) and Nvidia—both of whom are taking shots at Apple this year, with varying degrees of obliqueness.
Nvidia, often considered the graphics card behemoth to beat, boasted during its CES keynote that laptops using its new RTX GPUs are “up to seven times faster” than a 16-inch MacBook Pro with an M1 Max. Except, several of the tools for which Nvidia provides benchmarks have either only beta support for running natively on Apple silicon or no support at all. Others benchmarks, such as the Blender Cycles package that showed the biggest difference, don’t currently support Apple’s Metal graphics framework, potentially putting them at a big disadvantage at the moment.
AMD, meanwhile, at least took aim at the power efficiency of Apple’s chips, claiming that some laptops using its new Ryzen 6000 chips can get up to 24-hour battery life—though, that is specifically for video playback. (To be fair, Apple cites similar caveats in its own battery performance.)
Apple’s not the only competition for these two graphics heavyweights, though. Intel decided to stick its own toe into the GPU business this year, with a new series of discrete graphics cards called Arc. With Intel on one side and Apple on the other—not to mention continued supply chain woes that have made graphics cards scarce—both AMD and Nvidia are likely to be feeling the squeeze this year.
Walking away with it
How did this all happen? Did Apple just walk into yet another industry and sit down as the titan?
Granted, it’s hard to consider Apple the underdog these days, when its market capitalization is flirting with $3 trillion, but let’s dispense with the myth that these silicon advances are things that Apple’s just pulled out of its hat. The company spent the last decade carefully designing and continually improving the processors and graphics chips for its mobile devices before finally implementing that technology in its desktop and laptop computers.
It acquired companies that specialize in silicon, from the PA Semi purchase in 2008 that laid the groundwork for Apple’s processors to picking up parts of Dialog Semiconductor in 2018, and invested heavily in graphics tech firms like Imagination Technologies. And, moreover, it’s optimized for a specific case: the best performance it can get at the lowest power consumption.
With 45 years under its belt, Apple’s become a master of playing the long game and strategically investing in key technologies, then nurturing them over the course of years. So what looks like an amazing magic trick is actually the result of long periods of hard work—propped up by a whole lot of money.
All of that said, let’s not forget that performance isn’t the only reason people choose to use a Mac over a PC. Many consumers aren’t likely to switch, no matter how much power Apple can bring to bear—the gaming market on the Mac, for example, has never been comparable to the PC. And even if Apple silicon performance is eventually outclassed, there will always be those that simply prefer the experience of the Mac.
But at least as it stands now, you can get the joys of that experience and the satisfaction of knowing that your platform’s the one to beat.
The 1.75” HD Touch Screen Smartwatch gets the job done. This Smartwatch has a fine-tuned fitness tracker, a responsive touchscreen, and a wide range of other uses, and right now it’s only $53.95 (Reg. $113).
This smartwatch can monitor your blood pressure, heart rhythm, oxygen levels, and even monitor the quality of your sleep. With all that information, it’s much easier to track your fitness progress or just get a sense of how your body is doing or when it’s time to visit a doctor. You can also connect to Bluetooth, get messages, check the weather, set alarms, or see your notifications without needing to find your phone. Resistant to rain and light water exposure, this watch is great if you want the core features of a smartwatch without the significant price tag you see on some of the major manufacturers
Apple revealed the new 14- and 16- inch MacBook Pro laptops at its “Unleashed” event. The new laptop features a new redesign with smaller bezels, a new display, new ports, new Apple silicon, and more. Here are the key details on the MacBook Pro. You can order the new MacBook Pro laptops from Apple, but check third-party retailers for special price deals.
The M1 Pro and M1 Max are the latest Apple System on a Chip (SoC), following the M1 that was released last year. Here are what’s available for each model:
14-inch MacBook Pro
M1 Pro: 8-core CPU with six performance cores and two efficiency cores or 10-core CPU with eight performance cores and two efficiency cores; 14- or 16-core GPU; 16-core Neural Engine; 200Gbps memory bandwidth
M1 Max: 10-core CPU with eight performance cores and two efficiency cores; 24- or 32-core GPU; 16-core Neural Engine; 400Gbps memory bandwidth
16GB unified memory, configurable to 32GB (M1 Pro) or 64GB (M1 Max)
16-inch MacBook Pro
M1 Pro: 10-core CPU with eight performance cores and two efficiency cores; 16-core GPU; 16-core Neural Engine; 200Gbps memory bandwidth
M1 Max: 10-core CPU with eight performance cores and two efficiency cores; 32-core GPU; 16-core Neural Engine; 400Gbps memory bandwidth
16GB unified memory, configurable to 32GB (M1 Pro) or 64GB (M1 Max)
The 14-inch and 16-inch MacBook Pros are the first Apple laptops to use mini-LED screens, which Apple calls Liquid Retina XDR. Used in the 12.9-inch iPad Pro, mini-LED is a backlighting technology that has several more LEDs than what is currently implemented. This results in better control of the backlight, better image contrast, and greater dynamic range.
These laptop displays are also the first to support a 120Hz refresh rate using ProMotion technology, which was previously only seen in Apple’s iPhones and the iPad Pro.
Apple’s specs for the display include a 1,000,000:1 contrast ratio, 1,000 nits of full‑screen brightness and 1,600 nits of peak brightness. The 14-inch model has a native resolution of 3024-by-1964 at 254 pixels per inch, while the 16-inch version has a native resolution of 3456‑by‑2234 at 254 pixels per inch. The displays also support the P3 color gamut and True Tone.
2021 MacBook Pro: Design and colors
The new 14- and 16-inch MacBook Pros feature a new aluminum case design that makes the laptop smaller than previous models. The 14-inch MacBook Pro is 0.61 inches tall and weighs 3.5 pounds, while the 16-inch model is 0.66 inches tall and 4.7 pounds. Here are the complete dimensions:
14-inch MacBook Pro: 12.31 x 8.71 x 0.61 inches; 3.5 pounds
16-inch MacBook Pro: 14.01 x 9.77 x 0.66 inches; 4.7 pounds
The bezel (the border around the display) has been greatly reduced, so much so that the MacBook Pro logo is no longer at the bottom on the screen—it’s on the bottom on the laptop. The top of the display has a notch for the FaceTime camera, just like the iPhone. Apple has made the notch the same depth as the menu bar so it won’t intrude on your workspace.
Apple offers the MacBook Pro in two colors, Silver and Space Gray.
2021 MacBook Pro: Ports and power adapter
The MacBook Pro comes with three Thunderbolt/USB 4 ports. Apple also includes an SDXC card slot, an HDMI 2.0 port, and a headphone jack that has support for high-impedance headphones.
The power adapter connects to a new MagSafe connector on the laptop. It’s similar to the old MagSafe adapter in MacBooks pre-USB-C. However, the wattage of the adapter depends on the model you buy:
8-core 14-inch MacBook Pro: 67 watts
10-core 14-inch MacBook Pro: 96 watts
All 16-inch MacBook Pro configurations: 140 watts
You can opt to buy a higher wattage adapter for $20. The new MacBook Pros both support faster charging with the 96-watt and 140-watt adapter for the first time, charging up to 50 percent in just 30 minutes.
2021 MacBook Pro: Battery life
Battery life is dramatically improved, according to Apple’s tests:
14-inch MacBook Pro
Up to 17 hours Apple TV app movie playback
Up to 11 hours wireless web
70-watt-hour lithium-polymer battery
16-inch MacBook Pro
Up to 21 hours Apple TV app movie playback
Up to 14 hours wireless web
100-watt-hour lithium-polymer battery
2021 MacBook Pro: Front camera
That notch on the top of the display houses a new 1080p FaceTime HD camera. Apple has finally replaced the 720p FaceTime camera, and the new camera should result in better image quality. This FaceTime camera is similar to the one found in the 24-inch M1 iMac but isn’t ultra-wide and doesn’t support Center Stage like the iPad.
2021 MacBook Pro: Audio
Apple has upped its game when it comes to audio playback and recording. The new MacBook Pro has a six-speaker system, with four tweeters and two woofers. The woofers are force-canceling, and Apple claims that they deliver 80 percent more bass than previously.
The speakers also have support for spatial audio when playing music or video with Dolby Atmos. And if you are using the laptop with the new third-gen AirPods, AirPods Pro, or AirPods Max, there is spatial audio with dynamic head tracking.
Apple calls the built-in three-mic array “studio quality” and they have a high signal-to-noise ratio and directional beamforming. The headphone jack also has support for high-impedance headphones.
MacBook Pro: No more Touch Bar
Apple introduced the Touch Bar in 2016 to replace the function keys with “a brilliant, Retina-quality Multi-Touch display,” but it has been a divisive feature, to say the least—those who dislike it are quite expressive about it, while people who like it don’t really say much (at least it seems that way). Apple seems to have been persuaded by the users who don’t like the Touch Bar, because it’s gone in the new M1 Pro MacBook Pro, replaced by Function keys. These Function keys aren’t half-height keys—they’re full-sized. There is a Touch ID button on the upper right of the keyboard, just like on the previous MacBook Pro models but it has a circular ring, like on the iMac keyboard.
2021 MacBook Pro: Prices and release
Ordering for the M1 Pro MacBook Pro is now available. Because of supply chain issues, there may be shipping delays.
Apple offers two standard configurations of the 14-inch MacBook Pro:
$1,999: M1 Pro 8-core CPU, 14-core GPU, 16GB of RAM, 512GB SSD
$2,499: M1 Pro 10-core CPU, 16-core GPU, 16GB of RAM, 1TB SSD
Apple offers three standard configurations of the 16-inch MacBook Pro:
$2,499: M1 Pro 10-core CPU, 16-core GPU, 16GB of RAM, 512GB SSD
$2,699: M1 Pro 10-core CPU, 16-core GPU, 16GB of RAM, 1TB SSD
$3,499: M1 Max 10-core CPU, 32-core GPU, 32GB of RAM, 1TB SSD
Apple also still sells the 13-inch M1 MacBook Pro, which starts at $1,299.
Apple is planning to release a fifth-generation iPad Air with similar features as the sixth-generation iPad mini, including an A15 Bionic chip, 12-megapixel Ultra Wide front camera with Center Stage support, 5G for cellular models, and Quad-LED True Tone flash, according to Japanese blog Mac Otakara.
The new iPad Air will have the same overall design as the current model, including a single-lens rear camera, the report adds. Released in October 2020, the current iPad Air features a 10.9-inch display with slim bezels, a Touch ID power button, and a USB-C port, with color options including Space Gray, Silver, Green, Rose Gold, and Sky Blue.
Apple's first product event of the year will likely take place in March or April as usual, according to Bloomberg's Mark Gurman, so it's possible that the new iPad Air and iPhone SE models could be announced at that event.
Mac Otakara accurately reported that the fourth-generation iPad Air would be equipped with a USB-C port, and that the latest 12.9-inch iPad Pro would be 0.5mm thicker to accommodate for a mini-LED display. On the other hand, the website has made some inaccurate claims, including that new AirPods Pro would launch in April 2021.
Ringing in as the lowest price on record, Apple's new 14-inch MacBook Pro with a spacious 1TB SSD is discounted to $2,035 in addition to $60 off AppleCare.
Exclusive 14-inch MacBook Pro deal
Using this cost-saving activation link with coupon code APINSIDER, you can save $164 on Apple's Late 2021 14-inch MacBook Pro with the M1 Pro chip (8-core CPU, 14-core GPU), 16GB of RAM and 1TB of storage in Space Gray.
Apple will be adding the Mid 2012 model of the 13-inch MacBook Pro to its vintage products list on January 31, according to an internal memo obtained by MacRumors.
Released in June 2012, this 13-inch MacBook Pro model was the last Mac with a built-in CD/DVD drive sold by Apple. It remained for sale until October 2016 as a lower-priced option alongside the thinner 13-inch MacBook Pro with a Retina display.
Apple considers a device vintage once more than five years have passed since it stopped distributing the device for sale. Vintage products used to be ineligible for repairs in most regions, but Apple Stores and Apple Authorized Service Providers now offer repairs for vintage products for up to seven years, subject to parts availability.
On the software side, Apple dropped support for the Mid 2012 model of the 13-inch MacBook Pro with macOS Big Sur in 2020.
A putative class action lawsuit is attempting to sue Apple over claims the batteries used in Powerbeats Pro didn't last for the nine hours mentioned in Apple's marketing.
The lawsuit, filed on Thursday in the U.S. District Court for the Southern District of New York, accuses Apple of overpromising on battery life for the Beats by Dre Powerbeats Pro. While Apple said it would last for up to nine hours on a single charge, New York resident Alejandro Vivar says that's not the case.The suit alleges that part of the problem is that the earbuds aren't necessarily charging properly, and that's down to a supposedly badly-designed charging case, reportsLaw360. The earbuds allegedly can be dislodged from their seating, preventing them from charging.
The new "SysJoker" backdoor can reportedly attack multiple operating systems, including macOS, Windows, and Linux.
On January 11, researchers from Intezer revealed they had found SysJoker, a backdoor that was originally discovered to be attacking Linux. Shortly after, variants of the same backdoor were uncovered that went after Windows and macOS.The find is unusual, as it is rare to discover malicious code that can attack multiple platforms at once. Typically, malware is produced to attack a specific vulnerability in one platform only, rather than produced in a similar way for multiple platforms simultaneously.
Much has been said about what consumers could see from Apple in 2022, but the company is also working on a handful of rumored products that aren't expected to be unveiled for at least another 12 months, and in some cases a lot longer.
Of course, that's assuming they get released at all. Apple works on many potential products some of which ultimately never see the light of day. With that in mind, this article summarizes what we believe Apple has in long-term development, and when these products could arrive further down the line.
The biggest iPads that Apple has produced in recent years are the 11-inch and 12.9-inch iPad Pro, and both sizes serve most people's needs, but there are arguments for Apple offering tablets that provide even more screen real estate.
While most users could have ergonomic issues holding an iPad larger than 12.9-inches for any length of time, a larger display mounted on a table would provide a giant sweeping canvas for creative designers and digital artists to work on (think Microsoft Surface Studio). It would also bring the iPad closer to the screen dimensions of Apple's latest 14-inch and 16-inch MacBook Pro models, which could allow the iPad to adopt more Mac-like features.
However, Apple would likely need to make significant software changes to iPadOS, such as in the area of multitasking, to make such a display practicable. This and other hurdles suggest to Gurman that larger iPads are not expected to launch in 2022, and are instead likely to come sometime later.
2. Apple Glasses
Apple is rumored to be working on at least two AR/VR projects, including a mixed reality headset and a pair of sleeker augmented reality glasses, which has led to some confusion about Apple's plans in this space.
The AR/VR headset is likely to be a high-end device, and while it is expected to be lighter than existing VR devices, it isn't going to be portable. Bloomberg had described it as providing users with an "all-encompassing 3-D digital environment" designed for gaming, media consumption, and communication.
The AR smart glasses, on the other hand, are said to look similar to regular glasses, but are expected to provide a mobile-first, optical see-through AR experience. Apple is said to be working with TSMC to develop "ultra-advanced" micro OLED displays less than one inch in size for the lenses, which will feature displays that can be interacted with using gestures, and Apple will offer the glasses as an iPhone accessory, which will allow them to be slim and lightweight, rumors suggest.
Apart from the clear potential for FaceTime calls, the device's other capabilities are said to include standard Apple TV features such as watching video and gaming, along with integrated smart speaker functions like music playback and Siri voice control.
The device is still believed to be in early development in Apple's labs. Assuming it progresses to production stage, we're very unlikely to see it before the year is out. Apple updated the Apple TV 4K in April 2021, and tends to update the device infrequently, releasing a new model around every three years.
That said, the rumored new device would represent a much more significant advancement in the Apple TV product line, and could always sit alongside the current Apple TV set-top box to firm up the company's broader home and audio strategy.
4. HomePod Speaker With Display Mounted on Robotic Arm
Apple is said to be working on the device to compete with existing speakers with screens, such as Amazon's Echo 10, which has a tablet connected to a robotic arm and use facial recognition to keep users in the frame during calls.
Of all the rumored products in our list, this is probably the one least likely to see the light of day at all. According to Bloomberg, the speaker should be considered a "concept" at this time, as its development is very much in the early stages.
Add to that the fact that Apple last year discontinued its original HomePod to focus on the HomePod mini, which has been much more popular since its release in 2020 thanks to its lower price.
5. Apple Car
First mooted before even the original iPhone launched, Apple's plan to launch a self-driving vehicle, codenamed "Project Titan," has seen plenty of twists and turns in the intervening years, and the Apple Car has faced several speed bumps on its development journey.
Concept "Apple Car" by Vanarama
Apple's work on an autonomous vehicle has been plagued by managerial shifts, changes in focus, and hiring issues almost since it began, and at one point it appeared Apple was shifting towards developing the underlying technology for autonomous vehicles rather than actually building an automobile of its own.
However, under the leadership of John Giannandrea, Apple's AI and machine learning chief, the Apple Car project is moving forward with the ambitious aim of producing an autonomous electric vehicle that does not require human intervention, which no other car manufacturer has been able to achieve.
Apple is now at a stage where it is sourcing components, talking with suppliers, and making deals with manufacturing partners. Apple reportedly aims to release a self-driving car by 2025, but even that timeline may ultimately prove to be too aggressive, so don't expect anything for a good few years yet.
6. iPhone With Face ID Under Display
Apple's plan to move Face ID under the iPhone display and adopt a single camera cutout to replace the notch appears to have been delayed this year, despite initial iPhone 14 rumors claiming otherwise.
Early rumors suggested that Apple would adopt a hole-punch design with Face ID somehow moved completely under the display, and later it was rumored that there would be a pill-shaped cutout instead.
However, display industry consultant Ross Young has now claimed that iPhone 14 Pro models will feature both hole-punch and pill-shaped cutouts near the top of the display. Young believes the hole will be for the Face ID dot projector, while the pill-shaped cutout will supposedly house the front camera and an infrared camera for Face ID.
A developer has come up with a way to get CarPlay running on a Tesla, with a workaround allowing drivers access to their iPhones while behind the wheel.
The workaround uses the Tesla's browser to stream CarPlay from a Raspberry Pi
While Apple's CarPlay is available for many car infotainment systems, it has never been officially allowed to run on a Tesla's in-car display. Though it is plausible to install an aftermarket head unit that has CarPlay support, Polish developer Michal Gapinski came up with his own way.
Apple employees will need to show proof of receiving a COVID-19 booster shot, a report claims, or else they face undergoing frequent testing for the virus as part of the iPhone maker's attempts to keep its employees safe.
Throughout the COVID-19 pandemic, Apple has been keen to enforce social distancing and to ensure as many employees as possible get vaccinated. In an internal memo, Apple is continuing to push its workers to get vaccinated with a booster shot if the opportunity becomes available.The internal memo says employees who are eligible to receive a booster shot have up to four weeks to get it and supply proof, reportsThe Verge. If they do not provide the information to Apple, they will have to take frequent tests before turning up to work at a store or office from February 15.
Hole-punch? Pill? Hole-punch and pill? Rumors about what the front camera system on the iPhone 14 Pro will look like are evolving rapidly, and it now appears we might be getting a novel but potentially controversial design later this year.
Other major stories this week included some confusion and controversy about iCloud Private Relay being disabled for some T-Mobile customers, increasing calls for Apple to support the new RCS text messaging standard, a new iOS 15.2.1 update with several bug fixes, and more, so read for all of the details!
iPhone 14 Pro Now Rumored to Feature Both Pill-Shaped and Circular Cutouts
While the notch is expected to be removed on iPhone 14 Pro models, there have been conflicting rumors about the new design.
T-Mobile earlier this week was accused of disabling iCloud Private Relay for its users after some subscribers found that they were unable to turn on the feature. T-Mobile then released a statement that said it had discovered that the iOS 15.2 update was to blame by causing some device settings to default to the feature being toggled off, but Apple said that was not the case.
Google Exec Pushing RCS Adoption Says He's 'Not Asking Apple to Make iMessage Available on Android'
Citing people familiar with Apple's plans, the report claims that Apple originally planned to launch the headset in 2021 and ship it this year. The company then set its sights on WWDC in June 2022 to launch the product, but this is reportedly now unlikely due to issues related to overheating, as well as camera and software challenges.
Each week, we publish an email newsletter like this highlighting the top Apple stories, making it a great way to get a bite-sized recap of the week hitting all of the major topics we've covered and tying together related stories for a big-picture view.
After the M1 revamp last year, we weren’t expecting much for the next iPad Pro—M2 chip, larger battery, better camera—but a new report could prove us wrong.
9to5Mac reports that while Apple has dropped its ambitious plans for a full glass back for the iPad Pro due to fragility concerns, it does hope to bring MagSafe to the device. How? But fitting a magnetic glass Apple logo within the aluminum frame.
The publication says power would be transmitted through the glass logo, which has “stronger magnets to prevent accidents, and it supports charges at faster speeds than MagSafe for iPhone.”
The iPad is the only Apple product line that doesn’t yet support MagSafe, with Apple having brought it to the iPhone, Mac, and AirPods. However, this rumor seems more than a wishlist item than an actual feature Apple would ship. The Apple logo on the iPad seems too small to properly hold an iPad in place on a stand, and attaching a MagSafe power cable to it would be just as clunky as plugging in a USB-C cable.
But if Apple could get it to work, it would definitely be the coolest MagSafe implementation yet. The report also states that Apple “is considering changing the iPad’s visual identity with a notch on the display to make it similar to its other products.” We’re not sure which rumor sounds more bizarre, but we’ll definitely be waiting to see if 9to5Mac is right about the iPad Pro.
The Mac is one of the most reliable PCs you can buy, which is probably why there’s a heightened sense of anxiety when you press the power button and nothing happens. But take a deep breath. When your Mac won’t start, there are a number of reasons why, and most likely, it’s an easy fix. Apple has a support document with advice on what to do when your Mac won’t turn on, but we’re going to give you a little more detail and a few more things to check. So be sure to bookmark this page for when it inevitably happens again.
Before we start, let this be a lesson to keep a backup. Whether you use a cloud service, store important files on iCloud Drive, or use Time Machine with an external drive, you’ll want to make sure your most personal stuff that isn’t already in a cloud—local documents, files, movies, music, etc. That way even if you need to wipe your Mac and start over,
Your Mac won’t power up
Make sure it’s not actually on
If you press the power button and nothing happens, it might actually already be on. It sounds silly, but when a MacBook battery dies it goes into hibernation mode and it can be tough to tell if it’s actually on or not. Listen for fan noise (though even Macs with fans are pretty quiet when they aren’t doing anything), and check for light indicators, such as the backlighting on a MacBook keyboard or the Touch Bar on a MacBook Pro.
Also, look at the display. If it’s a deep black, the screen is definitely off, but if the color is more like an extremely dark gray that’s close to black but not quite, it’s on. You can tell by checking the contrast on a MacBook or iMac between the black bezel and the display—it should blend seamlessly if it’s powered down. If you’re using an external display, look for a power indicator LED on the front, and check that the cable connection is secure.
If you’ve determined that your Mac is actually on and not responding, you can try the old panacea: a restart. If you don’t know how to do that, see below.
Check your connections
Beyond asking, “Is it plugged in?” we have a few more obvious issues that can often fix startup problems.
The power cable to the Mac. This can sometimes get knocked loose, especially if you have a MacBook that you move around a lot. When I use my MacBook Pro on my lap while it is charging, sometimes the Thunderbolt power adapter becomes slightly unplugged and I don’t even realize it. If it’s been unplugged and the battery is dead, see above.
The power adapter in the wall. If you’re not using an extension cable, the weight of the MacBook power adapter could cause it to fall out of a power socket. Also, the power adapter brick can somehow get disconnected from the prong module—that happened to me recently while moving things around for the cable guy. If you have a desktop Mac, it may have become unplugged while moving your desk.
The power strip/UPS. If your Mac is plugged in to a power strip or UPS, check to see it hasn’t been switched off or unplugged.
The outlet. Seems silly to mention this, but blackouts and blown fuses can happen, and during daylight hours you may not notice. As I write this on an unplugged MacBook Pro, the TV LED light is the only obvious and immediate indication I can find in the room that the power is on, so if the power went out, I won’t know until I look at the TV. You could check your circuit breaker or fuse box. Also, check the power outlet itself by plugging in something else.
Check the cables and peripherals
If you’ve determined that power is available and everything is plugged in, let’s see if we can isolate the problem.
Try a different power cable or adapter. Cables can get tweaked, and power adapters can be rendered useless if there was a power surge. If you don’t have a spare, ask a friend.
Disconnect peripherals. It’s possible that something attached to your Mac is disrupting the boot process. Disconnect anything that’s not needed to run your Mac: printers, external non-boot storage, cameras, etc. (You can leave your mouse and keyboard connected, as well as the display on desktop Macs.) If you’re using a Mac Pro, make sure the internal components are seated properly.
Plug in your MacBook and wait a few minutes. If you’re trying to boot a MacBook using battery power, maybe the battery is drained. Let it charge for a few minutes, then try booting again.
Cycle the power
You have power, and all the connections are good. You can try performing a power cycle, which essentially forces your Mac to restart the boot process. Here’s how to do a power cycle.
MacBooks: Press and hold down the power button for 10 seconds. The MacBook could make a squeal, and then shut down if it’s on. Press the power button again to turn it on.
Desktop Mac: Hold down the power button for 10 seconds. Then unplug the Mac for another 10 seconds before plugging it back in. Press the power button to turn it back on.
Your Mac turns on, but won’t boot
If a normal startup is unsuccessful, you need to restart in Safe Mode again and then see if you can check for any macOS and software updates, since there’s likely an issue with the OS. If everything’s up to date, there are a few more fixes you can try.
Reset the NVRAM/PRAM. This is for Intel Macs only; NVRAM on M1 Macs works differently and doesn’t have an easy way for resetting. NVRAM and PRAM is used by the Mac for quick access to system settings. It’s possible that a setting here got corrupted, so a reset may help fix things.
To reset the NVRAM/PRAM, turn off your Mac. Then hold down Command+Option+P+R as you turn the Mac on. Keep holding down those keys until you notice that the Mac restarts and the Apple logo appears.
After the Mac completes its startup, you’ll need to go into System Preferences and make some adjustments to the sound volume, screen resolution, and other settings to your liking.
Reset the SMC. This is also for Intel Macs only; M1 Macs do not have a system management controller (SMC). And the way to reset the SMC depends on the type of Intel Mac you have.
Intel MacBooks with a T2: Turn off the laptop. Hold down for 7 seconds the Control and Option keys on the left side of the keyboard, and the Shift key on the right side. (The Mac may turn on.) After 7 seconds, keep those keys pressed and press and hold the power button for another 7 seconds. (The Mac may turn off.) Release the keys and then turn on the Mac is it’s off.
Intel MacBooks without a T2: Turn off the laptop. On the left side of the keyboard, hold down the Shift, Control, and Option keys, and then press and hold down the power button for 10 seconds. Turn on the laptop.
Intel desktop Mac with or without a T2: Turn off the Mac and then unplug the power cable. After 15 seconds, plug the cable in, then wait 5 seconds. Power up the Mac.
Fix the firmware
If you’ve followed all of the steps here and your Mac still won’t start up, the problem could lie within the firmware. If you have another Mac, you can try connecting the two together and perform a revive or restore. We have complete instructions for both Intel and M1 Macs in a separate article but all you’ll need is a USB-C data cable.
Boot into Safe Mode
You’re able to turn on your Mac. Progess! But if your Mac won’t start up all the way, you’ll still need to do some work to get it working.
Safe Mode is a boot process where the Mac uses only what’s necessary to start up—it doesn’t load login items, optional system extensions, and non-macOS fonts. It also clears out system caches and checks your startup disk for problems. The method for activating Safe Mode depends on the Mac you are using:
Intel-based Macs: Turn off the Mac. Then power it on while holding down the Shift key. You can release Shift when the login window appears (you may have to log in twice). At the login window, you should see “Safe Boot” in the upper right corner of the screen.
M1-based Macs: Turn off the Mac. Hold down the power button for 10 seconds when you power it on, and the release the button when the startup options window appears. Select your startup disk (usually your storage device on the left), then hold down the Shift key while you click Continue in Safe Mode. You can release the Shift key when the login window appears. Log in to the Mac (you might have to do this twice).
If the Mac successfully boots into Safe Mode, you can try immediately restarting the Mac again and see if it will startup normally. If it does, the problem might only be temporarily fixed. We recommend checking your login items, the apps and services that automatically launch at startup. To check your software login items, go to System Preferences > Users & Groups > Login Items. You’ll need to go through the process of isolating what software is problematic by unchecking items, restarting, checking an item, restarting, repeat.
Boot into macOS Recovery
Disk Utility. If you’ve reached this step, there’s likely a fairly large problem with your Mac, but it’s not hopeless yet. When you boot into Recovery mode you can access Disk Utility, among other things. In this situation, Disk Utility is used to repair any issues with your startup drive. Here are the instructions.
Intel Macs: Turn off the Mac. Hold down Command+R and turn on the Mac, and keeping holding down those keys.
M1 Macs: Turn off the Mac. Press and hold down the power button until you see your startup options, which will be your startup disk and a gear icon called Options. Click Options.
After performing the boot procedure above, the Mac will ask for a password, and after you enter it, you’ll see a window with four options. Click Disk Utility, which will launch the Disk Utility app. Now follow these instructions to repair your startup disk.
Press Command+2 to Show All Devices. The left column shows all the storage devices connected to your Mac, starting with the startup device. Underneath each device submenus for each volume the device has.
Select the last volume that appears for the startup device. Then click the First Aid button at the top. You’ll need to confirm the task by clicking Run in the pop-up that appears. You’ll also need to enter a password.
When the task is done, select the next volume above, and run First Aid again. Keep doing this up the chain until you’ve done the whole device.
Restart your Mac.
You’ve reached the nuclear option, which is to reinstall macOS. Boot into macOS Recovery (as described above and select Reinstall macOS, which will launch the macOS installer, which will lead you through the process. It’ll take about an hour or so, and you should be able to reinstall the Library and important bits without losing any of your data. However, if the system can’t read your disk, you may need to erase your disk to install it.
On M1 Macs you’ll be using Big Sur or Monterey, but Intel Macs might be a little trickier. Instead of the Command-R keystroke above, you can boot into macOS Recovery over the internet using two methods. If you haven’t updated the OS, use Shift-Option-Command-R during startup to use the version of macOS that came with your Mac, or the closest version still available. You can also press Option-Command-R during startup to get the latest macOS that is compatible with your Mac, assuming you’ve been keeping up with updates.
Call Apple support
If, after all that, the Mac still won’t complete its startup process, it’s time to contact Apple support. Before you do so, note down key points of behavior the Mac exhibits while trying to startup, such as when pauses occur, when the startup stalls, any unusual things that show up on the screen, etc. This information can help Apple support diagnose your problem. You can either call, chat online, or make an appointment at an Apple retail store.
Welcome to the new home for Apple Breakfast! If you’re a reader of Macworld’s UK site, you’ll recognize this column that will now appear on Macworld.com every Saturday. If you’re new, this is our weekly collection of all the Apple news you missed this week, in a handy bite-sized roundup. We call it Apple Breakfast because we think it goes great with a weekend cup of coffee or tea, but it’s cool if you want to give it a read during lunch or dinner hours too.
The mess and the money of Apple’s App Store
If you’ve used Twitter at all this year, chances are you’ve seen people posting little grids of grey, yellow and green squares to celebrate victories in the online game Wordle. The viral sharing mechanism may be annoying, but the game is actually quite fun. Give it a go if you haven’t already.
We all react differently to a heartening success story like this, and several app developers who really ought to know better chose to celebrate by shamelessly ripping the game off, slapping on a massive subscription fee and boasting about their cleverness. At first, their clones of Wordle (the game’s creator hasn’t made an iOS version of the game, and doesn’t plan to – but here’s a way to get the online version on your iPhone) made it through Apple’s vetting process and tricked some unwary customers, but Apple soon got wind and chucked them out.
All’s well that ends well, perhaps. Or perhaps not – because contrary to Apple’s claims to thorough curatorship this was not the first and without doubt will not be the last incident of cloning, ripping off and passing off to afflict the App Store. Indeed the incident prompted Jason Cross to argue that the App Store is a total mess: “absolutely rife with scam apps, knockoffs, deceptive and exploitive subscription fees, and fake reviews that prop it all up”.
The problem, as Jason explains, is one of incentives. Apple certainly has the resources to dedicate a team to rooting out app cloning, but aside from the trivial cost of such a project, the company would be kissing goodbye to a far larger sum from lost revenue: unfortunately clones can make a lot of money, which means platform owners are incentivized to turn a blind eye if they can do so without too much adverse publicity. We’re not saying Apple knowingly allows such behavior–merely that the amount of effort the company devotes to preventing it will be inversely proportional to its bottom line, at least in the short term.
Jason’s editorial is well worth reading, and you don’t just need to take my word for it: no less than Tim Sweeney, the CEO of Epic Games, quote-tweeted it and praised (a very slightly paraphrased version of) its arguments. Which of course is no coincidence, since Epic has been one of the loudest critics of the App Store’s rules and practises over the past couple of years, during which the firm’s wildly successful game Fortnite has been banned for the use of alternative payment systems. Although, with excellent timing, Nvidia this week announced that iPhone owners will soon be able to play Fortnite using the GeForce Now cloud service, which I guess is one in the eye for Apple.
There’s been quite a lot of of that lately for Apple, at least as far as the App Store goes. Earlier this week we heard that the company has backed down in South Korea and agreed to allow alternative payment systems; only time will tell if that’s a one off, or a precedent for more timid governments around the world. There’s so much resentment and bad publicity surrounding the App Store that you’d imagine Tim Cook would be happy to close the whole thing down–if it didn’t make such an obscene amount of money.
Video of the week
For more on the problems currently surrounding the App Store, check out the video embedded below. As Apple continues to face pressure to allow outside payment methods, where does the company go from here, and what changes might it be forced to make? Macworld executive editor Michael Simon and Computerworld executive editor Ken Mingis join Juliet Beauchamp to discuss.
News in brief
Forget everything you know about the Mac Pro. A new Apple silicon Mac Pro will take the fastest Mac in an entirely new direction, reckons Jason Snell.
Apple is paying out $30M to retail employees over bag searches. Current and former employees who worked at an Apple retail store in California between July 25, 2009, and August 10, 2015, are eligible to receive compensation.
An AirTag was used to stalk a Sports Illustrated model, we learned this week. We don’t doubt for a moment that this must have been an upsetting experience, but it might be worth pointing out that the AirTag’s anti-stalking technology did its job as designed.
Software, bugs & other issues
More details have emerged about the macOS 12.1 update Apple released in December. We now know that, among other things, the update fixed a serious security flaw that could allow attackers to gain access to Mac users’ data–a flaw that was spotted by Microsoft, of all companies. In other words, update macOS now if you’re still using an older version.
Let’s start the rumor roundup by raining on multiple parades, shall we?
Apple is testing several foldable iPhone prototypes, according to a prominent Twitter leaker. That’s exciting, you might be thinking. And it is. But foldable from Apple remain a long way from launch, because the company thinks there are currently too many compromises. In fact, Apple may never proceed to an actual launch at all, and is sitting back to see “whether foldable smartphones will continue to have a place in the market or will fall into obsolescence”.
Meanwhile, an analyst with a 100% accuracy rating (yes, really!) has said Apple won’t offer under-screen Face ID on its iPhones until 2023 at the earliest. But that’s fine, because everyone loves the notch so much.
Talking of which, we’ve been weirdly well organised so far this year, with preparations in place for two of Apple’s big 2022 events: you can read our predictions for the spring event and for WWDC 2022 elsewhere. At this rate we’ll be working on our 2023 articles by February.
Apple has announced that it will allow third-party payment options for in-app purchases for dating apps in the Netherlands, in the first ever concession of its kind.
In a message posted on its developer site late on Friday, Apple announced that it will comply with a Netherlands Authority for Consumers and Markets (ACM) ruling that compels the company to allow third-party payment services to pay for in-app purchases in dating apps. Dutch dating apps that link out to or use a third-party in-app payment provider will still need to pay a commission to Apple on transactions.
Recent orders from the Netherlands Authority for Consumers and Markets (ACM) will allow developers of dating apps on the App Store in the Netherlands to share additional payment processing options with users.
To comply with the ACM's order, we're introducing two optional new entitlements exclusively applicable to dating apps on the Netherlands App Store that provide additional payment processing options for users. Dating app developers who want to continue using Apple's in-app purchase system may do so and no further action is needed.
To implement third-party payment options in Dutch dating apps, developers will need to use Apple's entitlements, but the company warned developers that this will involve additional responsibilities and pose a number of new risks:
Before considering applying for one of these entitlements, it's important to understand that some App Store features that you may use won't be available to your customers, in part because we cannot validate the security and safety of payments that take place outside of the App Store's private and secure payment system. Because Apple will not be directly aware of purchases made using alternative methods, Apple will not be able to assist users with refunds, purchase history, subscription management, and other issues encountered when purchasing digital goods and services through these alternative purchasing methods. You will be responsible for addressing such issues with customers.
Apple added that it disagrees with the ACM ruling, believes it is "not in our users' best interest," and has appealed the decision to a higher court. Specifically, Apple explained that it is "concerned these changes could compromise the user experience, and create new threats to user privacy and data security."
Apple highlighted the benefits of its own payment system to developers, which continues to be available as an option for developers to use in Dutch dating apps:
Apple designed the App Store to be a safe and trusted place for people to discover and download apps. Apple's in-app purchase system, an integral part of our world-class commerce platform, offers people a private and secure user experience across apps and Apple devices, and makes it easy for them to manage their purchases and subscriptions for digital goods and services.
The order originated from a Dutch investigation started in 2019 that examined whether Apple's business practices amounted to an abuse of market power. The investigation included a complaint from Match Group, the owner of Tinder, which claimed that Apple's rules prevented it from communicating with its customers directly about payments.
The ACM said that Apple imposes "unreasonable conditions" by forbidding user choice about in-app purchase methods. Apple was warned that it had to allow dating apps to offer third-party payment options by Saturday, January 15 or face a fine of up to 50 million euros ($57 million). Apple said that it will provide further information about the mandated changes shortly.
You have a limited amount of space on your mobile devices, and you don’t have to use half of it on pictures and videos. G Cloud Mobile Backup 100GB Plan: 3-Year Subscription is an easy-to-use, safe cloud storage you can use to keep all of your files and information on, and right now it’s on sale for $17.99.
This all-in-one backup service packs a lot of useful features in an affordable package. Along with all your saved media, you can store your call logs, contacts, and messages. That data takes up space, but you also can’t afford to lose it. Connect the cloud to all your devices under one account that’s guarded by a military-grade encryption. You can even access all your files without the app, just by logging in from a browser.
Netflix today updated the prices for its streaming plans, and all of its offerings are now more expensive. The Basic plan is now priced at $9.99 per month, the Standard plan is priced at $15.49 per month, and the Premium plan is priced at $19.99 per month.
The Basic plan is $1 more expensive, up from $8.99 per month. This plan allows users to watch on just one screen at a time, and it limits quality to 480p standard definition, with no HD streaming available. The Standard plan is $1.50 more expensive, up from $13.99 per month. It allows for 1080p HD streaming and allows users to watch on two screens at a time.
The highest-end Premium plan is now $2 more expensive per month, up from $17.99. It allows users to watch on four screens at the same time and it is the only plan that provides a 4K HDR streaming option.
Netflix says that the prices apply immediately to new members and will "gradually take effect" for all current members. Current members will get an email notification 30 days before their price changes and will have the option to change plans or cancel.
Netflix previously raised its prices in October 2020, so it's been a bit over a year since the last significant price jump. As of now, the Premium plan is $4 more expensive than it was in fall 2020.
The Basic Netflix plan is now twice as expensive as the $4.99 per month Apple TV+ subscription, and the Premium plan is four times as expensive. Netflix of course has a lot more to offer than Apple TV+ in terms of content, but it is also more expensive than most other streaming services on the market.
Hulu's basic plan starts at $6.99 per month, for example, and the no ads plan is $12.99 per month. HBO Max is $14.99 per month, Disney+ costs $7.99 per month, and Peacock Premium costs $4.99 per month.
Hulu, Apple TV+, and other services also do not charge for higher quality streaming capabilities, with even the basic plans offering 4K support.
Apple in August announced plans to pay $100 million to settle a class-action lawsuit levied by U.S. developers, and as of today, the website that will allow developers to submit a claim for a payout has gone live.
The $100 million that Apple provided is being distributed as part of a "Small Developer Assistance Fund," and developers can claim between $250 and $30,000 based on their historic App Store participation. Claims can now be submitted using the Small Developer Assistance website, which also has tools for estimating payments.
Eligible U.S. developers must meet the following criteria for apps:
Was sold for a non-zero price;
Was sold via Apple's iOS App Store between 2015 and 2021; and
Earned, together with any other iOS applications or in-app products (including subscriptions) sold through all of your associated developer accounts, proceeds equal to or less than $1,000,000.00 through the App Store U.S. storefront in every calendar year from 2015 to 2021 in which you had a developer account.
According to the settlement, there are approximately 67,000 eligible developers. Developers who earned less than $100 will get a potential minimum payment of $250, while those who earned over $1,000,000 will be entitled to the $30,000 payment. Minimum payments are subjected to change based on the total number of claims.
The lawsuit dates back to 2019, when a group of iOS developers accused Apple of using its App Store monopoly to impose "profit-killing" commissions. The lawsuit took issue with Apple's 30 percent cut of App Store sales, and was largely addressed with the late 2020 announcement of the App Store Small Business Program that cut the commission that small developers have to pay to 15 percent.
Along with the $100 million payment to developers, Apple also agreed to some other concessions. Perhaps the biggest concession will see Apple allowing developers to use communications like email to share information about payment methods available outside of iOS apps. Developers will not pay Apple a commission on purchases that take place outside of the App Store.
Apple is also expanding the number of price points available to developers for subscriptions, and the company has agreed to maintain the App Store Small Business Program and App Store search, making no changes for at least three years. Apple also promised to continue to offer developers the option to appeal an app rejection, and it will create an annual transparency report based on App Store data covering app rejections, apps removed from the App Store, search information, and more.
Developers need to submit claims by May 20, 2022 to get a payment from Apple, and there will be a final approval hearing on June 7, 2022. The actual payout date will vary based on whether there are objections, how long it takes to resolve those objections, and whether the agreement receives final approval from the court.
Apple Arcade is a gaming subscription service for iPhone, iPad, Mac, and AppleTV that features more than 150 games. The games are a mix of genres and styles, and include original games you’ll only find on the service and others that can be found on the regular App Store or even other platforms. Apple Arcade isn’t a streaming service like Google Stadia. Games must be downloaded onto your device in order to be played.
What do I need to run it?
Apple Arcade is available as part of iOS 13, iPad OS 13, tvOS 13, and macOS Catalina or later. Some of the more visually-intensive games may only run well on newer hardware, though, and some Mac games require macOS 11 (Big Sur).
How much does Apple Arcade cost?
Apple Arcade costs $4.99 per month, and you’ll also get a one-month free trial. You can also sign up for the annual plan, which is $49.99.
If you’re currently on the $4.99 month-to-month plan and want to switch to the annual plan, you can do so on your iPhone or iPad. Open the App Store app, then tap your account icon in the upper right. Tap Subscriptions, then tap the entry for Apple Arcade. Here, you can switch to the annual plan. Apple Arcade is also included in the Apple One subscription bundles, which range from $10 a month to $30 a month.
How do I sign up for Apple Arcade?
There isn’t an Apple Arcade app—it’s built into the App Store. On your iPhone, iPad, or Mac open the App Store and look for the Apple Arcade tab at the bottom of the screen (or in the left column on macOS). A sign-up screen with a Try It Free button will appear. After the trial you’ll be charged either the monthly or annual fee, depending on your selection. When subscribing, you’ll need to enter your Apple ID password or use Touch ID or Face ID to sign in, and you’ll have to confirm your subscription purchase a few times.
Once you’re done with the sign up, the Arcade section of the App Store shows what games are available to you. To access a game, tap on it in the App Store, then tap the Get button. When the game is done installing on your device, the Get button turns into a Play button, and you can tap it to launch the game. The game app icon will also appear on your device’s Home page.
On the Apple TV, there actually is an Arcade app. Open that to see the sign-up offer. You’ll also find an Arcade tab within the App Store.
Does my subscription include family sharing?
Yes. One $4.99 per month subscription can be shared between up to six people (including you).
How do I cancel Apple Arcade?
First off, keep in mind that if you cancel Apple Arcade (either before your free trial is up or after subscribing), you won’t be able to keep playing the games unless you re-subscribe. If you’re okay with that, you can use the same process you use to cancel any other subscription service. Here’s the easiest way to do it on the iPhone and iPad:
Open the App Store app and tap on your profile photo in the upper right.
In the screen that pops up, press Subscriptions near the top of the page.
You’ll then see a list of active subscriptions, and Apple Arcade should be listed there. Tap it.
You’ll either see Cancel Free Trial or Cancel Subscription toward the middle of the page that appears. Tap whatever option is available, then Confirm Cancellation.
And here’s how to cancel Apple Arcade on the Mac:
Open the App Store app and then press the icon with your profile photo in the lower left.
The Account window will appear, and you should then click View Information at the top of the window. Enter your password when/if prompted.
When your Account Information appears, scroll down to the Manage section and click the Manage link to the right of Subscriptions.
When the list of your active subscriptions appears, click Edit to the right of Apple Arcade.
Toward the middle of the page that appears, you’ll see a button that says either Cancel Free Trial or Cancel Subscription. Click it, then click Confirm Cancellation and Confirm.
How do I access Apple Arcade games?
Apple Arcade is its own tab in the App Store. You can find games to download there, and grab anything you like without fear of being charged, seeing ads, or having to later buy in-app purchases.
Once downloaded, Apple Arcade games are found just like any other app on your device.
Does Apple curate the games on Apple Arcade?
Yes. Apple says it is “handpicking the games in Apple Arcade” and that it curates them “based on originality, quality, creativity, fun, and their appeal to players of all ages.”
Do Apple Arcade games have in-app purchases?
No. In Apple’s words, “since every game includes access to the full experience, including all game features, content, and future updates, no additional purchases will be required.” Even games that have in-app purchases on the App Store won’t have any in Apple Arcade.
Do Apple Arcade games have ads?
Also no. On a related note, Apple says Apple Arcade has no ad tracking.
Is Apple Arcade a game streaming service like Google’s Stadia or Xbox Game Streaming?
No. All Apple Arcade are downloaded.
Are Apple Arcade games available on other systems?
Apple Arcade games were originally exclusive to Apple Arcade—not in the regular App Store nor on any other mobile platform. Some would appear on PC or consoles, but never in a subscription service.
Apple has since relaxed that policy somewhat, and you can find games in Apple Arcade that also exist in the regular App Store or on Android. They are usually denoted by a “+” at the end, to differentiate the Apple Arcade version (free to download with your subscription, and free from ads or in-app purchases) from the App Store version. For example Mini Metro (App Store) vs. Mini Metro+ (Apple Arcade).
Will I still be able to buy games on the App Store without an Apple Arcade subscription?
Yes. There’s no sign that the existing games model will be going away, as it works fine for freemium games like Idle Heroes or Toon Blast. Apple is focusing on “handpicked” games for Apple Arcade, so there’s little doubt that the library will be much smaller than the thousands of games available in the App Store.
Are there demos for Apple Arcade games?
No, and they’re not really necessary. Like App Store apps, games download quickly and can easily be removed if you don’t want to keep it anymore.
Apple partly envisions Apple Arcade as a way of letting players try out games with more freedom than the App Store currently allows (which is basically none). In Apple’s words, “rather than pay upfront for each game, a subscription to Apple Arcade will give players the opportunity to try any game in the service without risk.”
The service has a free trial, though, as we’ve seen with both Apple Music and Apple News+.
Am I able to keep playing Apple Arcade games if I cancel my subscription?
No. As with most subscription services, you only have access while you’re a subscriber.
Can I use controllers with Apple Arcade games?
Yes. In additional to traditional MFi (Made for iOS) controllers, you can pair some specific Bluetooth controllers for both the PlayStation 4 and Xbox One with either your iPhone, iPad, or Apple TV. Since many Apple Arcade games are playable on Mac and Apple TV (where controller support is more common), many games will support them. Some games, especially those that are also available in the broader App Store and only for iPhone or iPad, have no controller support.
How often are new games released?
Games are typically released on Fridays, but not every Friday. The release schedule is sporadic—some Fridays there are no new games released, some see one game released, some more than one. Sometimes there will be no new game release, but existing games will get a big update with new content and features.
On average, new games are released at a rate of about one every 2-3 weeks, though this may improve as Apple has loosened the rules around Apple Arcade exclusivity.
What games have been released so far?
There are over 150 games available for Apple Arcade, and the list grows all the time.
While the new iPad Pro is still on track to feature wireless charging, 9to5Mac's Filipe Espósito today reported that Apple may have ultimately scrapped the glass back design after testing due to concerns over breakability. Citing sources familiar with Apple's design plans, the report claims that Apple has developed iPad Pro prototypes with a larger Apple logo made of glass, which would still allow for wireless charging.
One of the prototypes is said to feature MagSafe with stronger magnets than on the iPhone to prevent accidental damage, and it is also said to support faster wireless charging speeds compared to MagSafe on the iPhone.
Given that Apple prototypes several products internally, there is no guarantee that the iPad Pro with a glass Apple logo will ever be released, but rumors do seem to agree that the next iPad Pro will have a new design of some kind to enable wireless charging. A more specific release date for the device beyond the 2022 timeframe remains unclear.
Humble is a game service that is known for its Bundles, curated collections of independent games where buyers can not only set the price, but also decide how the money is divided amongst the developers. However, Humble recently sent an email to its customers announcing that Mac and Linux support will end on January 31, 2022. The company will only support Windows games through a subscription service.
If you’re a Humble user and have games stored in the Humble Trove, the company’s catalog of games, you have until the end of this month to download them. After that, only PC versions will be available. According to a Humble blog post, the Windows-only Humble Choice subscription service is $11.99 per month and grants access to all of the games in the entire collection.
It’s an unfortunate end of a Mac service that was introduced well over ten years ago, but to anyone familiar with gaming on the Mac, it’s not surprising. There are many factors that work against the Mac and make it tough for a game developer (indy or large) to make a viable business with Mac games.
Decades ago, Apple actually had game “evangelists” and a dedicated games API team (the APIs were called “sprockets”), but the Mac’s small marketshare and slower GPU performance was a huge hurdle that many developers decided wasn’t worth overcoming. While today’s Apple silicon offered much improved graphics over past third-party implementations, Apple’s abandonment of 32-bit app support, its preference for its own Metal graphics API over OpenGL, and other obstacles make it difficult for a high-end Mac game to gain any traction.
Priced at $245, the Signature 2.0 Weekender Bag is a premium duffel bag made from high-quality materials that are meant to stand up to wear for years to come. The bag is made from a premium synthetic leather material that's durable, weather resistant, and simple to clean, and inside, there's an antimicrobial lining. The Weekender comes in two shades of black, one smooth and one textured, or a stone color.
Measuring in at 17 inches long, 11 inches high, and eight inches tall, the Weekender features a padded laptop compartment with two internal slip pockets for accessories, four slip pockets and one zip pocket inside, a magnetic slip pocket at one side, and a velour-lined pocket that zips up on the other side.
The laptop compartment is able to accommodate a laptop that's 15 inches in size, and there's a trolley pocket at the back to make it easy to transport when traveling. There's a 270-degree wrap-around YKK zipper to make it easy to pack, a detachable padded shoulder strap, and a button clasp for the handles. When not in use, the bag is foldable so it can be stored away.
Vessel's Signature 2.0 Plus Backpack is an ideal companion for the Weekender, because it is available in the same durable synthetic leather material and it comes in a matching textured Track Black color. Priced at $275, the Signature Backpack has an external lay-flat laptop compartment that accommodates up to a 16-inch laptop.
There's a dual-zip main compartment with waterproof zippers, a front zip pocket with internal organization for accessories, and a whopping 14 internal pockets, including two velour-lined pockets for valuables like smartphones and sunglasses. There are also six external pockets, with two of those being easy-access vertical pockets, and a bottom zip compartment for toting things like shoes.
Vessel designed the bag with adjustable shoulder straps that have a removable sternum strap for use when the backpack is loaded up, and there's an air-mesh back panel for breathability. A trolley sleeve makes it easy to carry when traveling, and it has a 180-degree lay flat design when opened up to make it easy to pack all your gear.
Vessel is offering one lucky MacRumors reader the chance to win a Weekender Bag and a matching Signature Backpack, both in the Track Black color. To enter to win, use the Gleam.io widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winners and send the prizes. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, following us on Instagram, or visiting the MacRumorsFacebook page.
Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years or older, UK residents who are 18 years or older, and Canadian residents (excluding Quebec) who have reached the age of majority in their province or territory are eligible to enter. All federal, state, provincial, and/or local taxes, fees, and surcharges are the sole responsibility of the prize winner. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.
The contest will run from today (January 14) at 9:00 a.m. Pacific Time through 9:00 a.m. Pacific Time on January 21. The winner will be chosen randomly on January 21 and will be contacted by email. The winner will have 48 hours to respond and provide a shipping address before a new winner is chosen.
When iOS 15 arrived in September, iPhone users had a choice. If they didn’t want to take the plunge just yet, they could remain on iOS 14 and, for the first time, still get regular security updates. With the release of iOS 15.2.1 earlier this week, that no longer seems to be the case.
9to5Mac reports that Apple has pulled the most recent iOS 14.8.1 security update from October and instead only offers iOS 15.2.1 to supported devices. Also, there was no accompanying iOS 14 version of the iOS 15.2 update released in December. It’s unclear why Apple has stopped offering the update, but Software Update now only shows iOS 15 with no iOS 14 option.
Unlike Android phones, which get years of security updates long after they stop receiving version upgrades, all iOS devices able to upgrade to iOS 14 also received the iOS 15 update. But Apple’s surprising move to give people an option appears to have been rescinded. Here’s what Apple said at the time iOS 15 arrived:
iOS may now offer a choice between two software update versions in the Settings app. You can update to the latest version of iOS 15 as soon as it’s released for the latest features and most complete set of security updates. Or continue on iOS 14 and still get important security updates.
That wording is still on the iOS 15 features page as well as its support documents, so it’s possible Apple starts releasing iOS 14 updates again. However, it’s also been reported that iOS 15 adoption is slower than previous years, with 63 percent of iOS devices and 57 percent of iPads upgrading to the new OS. That’s noticeably lower than the iOS 14 adoption rate, which was over 80 percent at this time last year. The two things could be related, and Apple’s motivation to pull the iOS 14 updates could very well be related to the lagging numbers.
Apple will still regularly push critical updates to older devices, but if you’ve been holding off on updating to iOS 15, you might not have a choice anymore if you want your device to be up to date with the latest security patches.
Citing people familiar with Apple's plans, the report claims that Apple originally planned to launch the headset in 2021 and ship it this year. The company then set its sights on WWDC in June 2022 to launch the product, but this is reportedly now unlikely due to a number of development issues.
The headset is said to be facing issues with overheating, as well as camera and software challenges. The device is rumored to feature two chips, and Bloomberg believes that at least one of these will be on par with the M1 Pro from the latest MacBook Pro models. The thermal demands of this chip are believed to be the cause of overheating issues.
Earlier designs attempted to mitigate thermal issues by using an external processor device that would transmit data wirelessly to the headset, but Sir Jony Ive reportedly rejected the concept. Apple is currently said to have around 2,000 employees working on its AR/VR headset.
As a result of these development problems, Apple is now considering delaying the launch of the headset until late 2022 or 2023. Apple purportedly informed supply-chain partners that the device is unlikely to be released until 2023, but it is apparently still pushing vendors to have units available for the end of 2022. Cameras for the headset supplied by LG Innotek are due to begin production as early as the second quarter of this year.
The company is now believed to be planning to focus WWDC in 2023 specifically around building virtual and augmented reality apps to kickstart the device's App Store. The headset itself is still rumored to run "rOS," internally codenamed "Oak."
iOS 16, which is internally said to be codenamed "Sydney," will supposedly feature built-in support for the headset to lay the groundwork for the device. Bloomberg notes that this means Apple "could theoretically preview technical aspects of the headset or its software, without showcasing the full device" at this year's WWDC.
Apple has considered pricing the device at more than $2,000, justified by the device's more advanced display, chip, and audio technologies compared to competitors. It originally expected to sell just one headset per day per retail store, and the company's latest forecast to suppliers expects sales of seven million to 10 million units during its first year.
Following an initial arrest late last year, Russia's Federal Security Service (FSB) explained that it has arrested 14 members of "REvil," an organized criminal association that used malicious software to extort funds from companies.
The extensive schematics revealed the redesigned MacBook Pro's notch, casing design, ports, full-size function keys instead of the Touch Bar, and more. The leak was so detailed that it reportedly aided repair technicians.
According to the FSB, after the latest arrests, REvil now ceases to exist and its information infrastructure has been neutralized. REvil's funds have been seized from 25 addresses in Russia, constituting over $5.5 million worth of cryptocurrency, cash, cars, and equipment. U.S. authorities have also been informed of the development.
Today we're tracking a deal on Apple's 128GB Wi-Fi 12.9-inch iPad Pro, priced at $999.00, down from $1,099.00. Amid the entire 2021 iPad Pro lineup this is the most consistent and solid offer that we track, and it's in stock today and ready to ship from Amazon.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
This sale price is only available in the Silver color option on Amazon, and B&H Photo is also matching the price in the same color. Both retailers are offering a similar delivery window, with estimates ranging from January 16 to January 19.
You can pair your iPad Pro with the Magic Keyboard for 12.9-inch iPad Pro at $299.98, down from $349.00. This is a new all-time low price for the White color option, and Amazon estimates about a three day shipping delay from today.
Apple is rumored to announce four new iPhone 14 models in September, and ahead of time, analyst Jeff Pu has outlined his expectations for the devices.
In a research note with Haitong International Securities, obtained by MacRumors, Pu claimed that all iPhone 14 models will feature ProMotion displays, compared to only Pro models currently. ProMotion enables a variable refresh rate up to 120Hz for smoother appearing content when watching video, gaming, or scrolling.
6GB of RAM would be an increase for standard iPhone 14 models, but not for Pro models:
iPhone 13 mini: 4GB
iPhone 13: 4GB
iPhone 13 Pro: 6GB
iPhone 13 Pro Max: 6GB
iPhone 14: 6GB
iPhone 14 Max: 6GB
iPhone 14 Pro: 6GB
iPhone 14 Pro Max: 6GB
In line with analyst Ming-Chi Kuo and Taiwanese research firm TrendForce, Pu expects iPhone 14 Pro models to be equipped with an upgraded 48-megapixel main camera. He also claimed that iPhone 14 Pro models will start with 256GB of storage, up from 128GB. Questionably, he expects standard iPhone 14 models to start with 64GB of storage.
Pu has a less-established track record for Apple rumors compared to some more prominent analysts like Kuo, so a higher level of skepticism is warranted for these rumors until they are corroborated by other sources.
With many months to go until Apple unveils the iPhone 14 to the world, we’re already starting to get a good idea of what it will look like. A flurry of rumors about the iPhone 14 Pro’s new selfie cam landed this week, and as you can see above, it’s going to look a whole lot different than any other phone.
We’ve heard rumors for months that the iPhone 14 Pro will be losing the notch in favor of a so-called hole-punch camera, which we assumed would look like the iPhone’s Android peers. However, a new report from Display Supply Chain Consultants CEO Ross Young describes a different sort of camera setup that will make the iPhone 14 unique.
Young says the iPhone 14 will use a “hole + pill design” that will feature two cutouts at the top of the device for the front camera and other sensors. He adds that the two-hole concept “will be unique to Apple, like the notch, not similar to all the pill models from Huawei.”
We had previously heard rumblings about a pill-shaped hole with Face ID components under the glass, but a dual-hole design is something we hadn’t seen before. It’s sure to be as polarizing of a feature as the notch, and there’s no doubt it’ll be a characteristic one. But while it will still be visible and in the way for full-screen apps and videos, it’s markedly smaller and less obtrusive than the notch.
Asa far as the rest of the iPhone 14 Pro features, recent rumors suggest it will have a 48MP rear camera, a significant increase from the 12MP camera on the current model.
Price comparison from over 24,000 stores worldwide
Squinting at two documents side by side is no way to figure out what’s changed between them. Computer systems have offered “diff” utilities for decades that try to compare two (and sometimes more) files and tell you what’s different in each. You can invoke comparisons in Microsoft Word, BBEdit, the command line, and other apps—though not Apple Pages. Each of these tools has a particular focus, like plain text or rich text, and offers only a few options for controlling the display and merging conflicting elements.
Kaleidoscope has a bigger reach than those built-in features, yet doesn’t exceed its grasp. The app compares plain text, rich text format (RTF), Word, and PDF files, among other document formats, in both side-by-side and integrated views that highlight their distinct contents. It can examine two images and show you the pixel-by-pixel differences. You can also compare the contents of directories. The app integrates with popular version-management and developer tools, like P4, Subversion, Versions, and Xcode, but doesn’t require other utilities for you to benefit.
I’ve used comparison apps and in-app features likewise for years, and Kaleidoscope stands out as a leader. That’s even starker in version 3, which refines on ideas and features introduced in version 2, while further improving on its interface.
The minimal design ensures your attention is drawn to only the fewest necessary elements that provide obvious visual cues. That includes color-coding, highlighting, and connection lines. At a glance, you can easily see both the scope of changes between compared files, images, or directories and what’s precisely different.
You can drag one or more similar elements (documents, images, or folders) into a comparison window or use menu commands or toolbar buttons to add them. You’re not limited to two, either: each kind of “scope,” as the developer calls it, can show a list of items at the top, and you can select which one is the “A” version (at left) and which the “B” (at right). Clicking the letter next to any listed file or directory loads it into that position, while a Swap button switches their labels and sides.
Most people will likely turn to the app to compare text. The document-comparison approach provides three views: Blocks, Fluid, and Unified. Blocks is the most conventional, lining up text by paragraph breaks side by side, even if that results in a lot of vertical white space under a paragraph on one side if the other has many changes.
Fluid and Unified provide great alternatives for better insight in editing written text; the other modes might stand out for programming or debugging. Fluid compresses vertical space by running all paragraphs together and using straight and curved lines between the left-hand and right-hand documents to show relationships. As you scroll, those lines update to keep the sides in sync.
With the Unified view, Kaleidoscope provides a single view that flows unchanged paragraphs and stacks changed ones. The app marks stacked paragraphs in the left margin as A and B.
While Kaleidoscope is near perfection when comparing documents containing formatting, it can only merge changes with plain-text files. Keyboard shortcuts let you streamline merging or copying changes from A to B or vice versa in those files. Still, given the tools I’ve used in document- and PDF-editing software, I prefer Kaleidoscope for finding what’s different, even when I have to keep a native app open and adjacent to apply edits.
Because the app’s purpose is to distinguish versions of files, image comparison fits in its bailiwick. It’s arguably more for sorting out problems and examining alternatives than merging elements, as with text. For instance, Kaleidoscope could help you figure out which revision of an image is the correct one if you or someone else produced a number of versions, and it’s not immediately clear which is the last in the sequence.
Bringing up two images lets you view them side by side or swap them in the same view. But the Split view and Difference view have unique advantages. Split lets you can drag a dividing line around to spot distinctions, pivoting it across any angle. The high-contrast Difference view makes changes quite obvious, showing them in black.
While many standalone programs offer file and directory syncing, the inclusion in Kaleidoscope makes sense for those who use directories to manage files instead of using a version control system, including across network-shared volumes.
However, if you work within one of several version-control systems or content-management systems for code and text, Kaleidoscope has a dialog (in Kaleidoscope > Integration) that details exactly how to plug it in or select it as an option across 13 apps and systems. This includes invoking the app via Shortcuts in Monterey.
The only thing that might cause you to draw back is the price: at $149, you might want a blood-pressure comparison from before and after you saw it. The utility of this app is so high and its functionality unmatched, however, the app might save dozens of hours a year—measured from seconds to minutes—for those whose needs it fits.
Version 3 requires at least macOS 11 Big Sur. It can be purchased either directly from Letter Opener or via the Mac App Store. The company-purchased and App Store version have slight differences in setup, not functionality, listed in the support notes.
If you need the ultimate professional-grade file-difference finder, Kaleidoscope is it.
Macworld last reviewed Kaleidoscope in 2013 at its version 2 release: “Everyone who has to work with large amounts of structured data, from systems administrators to graphic designers, can take advantage of its functionality for a variety of purposes.” Version 3 has continued to refine those benefits.
With the strong resurgence of the Mac in recent years, we want to celebrate the tools we use and that readers recommend to make the most of your macOS experience. Mac Gems highlights great nuggets of Mac software, apps that have a high utility, have a sharp focus on a limited set of problems to solve, and are generally developed by an individual or small company. Stay tuned for weekly updates, and send your suggestions to the Mac Gems Twitter feed (@macgems).